Review: Destiny 2: Beyond Light

cre: Review: Destiny 2: Beyond Light

Beyond Blunderdome?

In the midst of some connection issues, I worked my way through Destiny 2it’s beyond the light expansion.

How are things going? Well, pretty much as they have been for a while.

Destiny 2: Beyond Critical Light

Destiny 2: Beyond Light (PC, PS4, Xbox One, Xbox Series X [reviewed])
Developer: Bungie
Publisher: Bungie
Released: November 10, 2020
MSRP: $39.99

Destiny 2: Beyond Light starts with a bang.

We’ve got a fearsome new villain to hunt, plus a surprise appearance from the Exo Stranger (who’s all over the marketing, I’m not wasting it!), and more mumbles about “darkness”. There are intrigues. Corn destinyas a whole, was mostly built on light plots for six years. beyond the light has some hand-pump moments, but only for hardcore fans.

Europa, the new planet, is likewise give and take. Ice is a very cool effect to admire, especially in a sci-fi setting, but much of Europe is a darkened, empty wasteland. It’s awesome to witness “I can’t see” winds and fog during the story: not so cool once the campaign is over and you’re doing the same patrol missions you’ve been doing for years.

Speaking of which, the campaign still injects some work here and there before you can access the cool story missions. Enemies are re-skinned (and new ones are a bit bland). The bosses still give you a lot of announcements. You still cannot put manual markers on the world map. People still can’t properly trigger Heroic Public Quests (okay, that’s not Bungie’s fault). After completing a public event alone on launch day and “earning” a bland blue item that’s exactly one power level above what I had, it hit me: it’s basically the same thing. Destiny 2.

Of course, there’s panache to remind people that this is a new expansion. The new Ghost system made me say “why hasn’t it always been like this?” Being able to replace your Ghost shell with a cosmetic of your choice and alter its impact on your gameplay is a godsend: sure, Bungie added Glimmer to trigger its abilities instead of just letting players run free with it. The stasis subclasses definitely stand out, as they got me thinking about new ways to approach any given fight.

This way the stasis mechanic makes the game feel like I’m not on autopilot. We’ve all gotten used to our favorite builds, but now Bungie is finally ready to throw the script back at us. I have to relearn everything every class, which has been its own joy. Stasis prevents this expansion from sinking completely into Destiny 2It’s the routine.

Still, I’m reminded of Bungie’s new vision for the game at every turn. After finishing the intro of beyond the light, I was greeted with a rude “Upgrade now!” stinger screen, asking me to pay for the deluxe edition and season pass: This is a $40 premium expansion with microtransactions. It’s possible to make games as a service, but sometimes studios can override it. I don’t really know what their angle is anymore.

My advice? Wait and see how the next-gen upgrade from Destiny 2 shakes if you are about to come back or if you are jumping for the first time. Come December 8, it should be a drastically different experience, as the reduced load times and sharper visuals (and performance) should help smooth out some of the Destiny 2its shortcomings. There are still many.

[This review is based on a retail build of the game provided by the publisher. The raid, which is not out yet, is not covered in this review.]

source: gameplaytrick.com -



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