Gravel Review – Beyond The Finish Line
cre: Gravel Review – Beyond The Finish Line
gfraying is, on paper and in practice, exactly the kind of crazy game that a lot of gamers want right now. With so many racing game franchises having migrated to open worlds, always-on features, and those that focus on single tracks focusing primarily on hyperrealism, it’s a real breath of fresh air to see an arcade style. racing game that goes back to basics. Gravel is certainly not as arcade as, say, Mario Kart or Burnout but. But it seems to gracefully straddle the line between arcade and simulation style sensibilities and reminded me of the excellent engine storm openness in terms of feel. Gravel embraces this spot on the difficulty spectrum and because of that, it hits its own feel in a very organic way.
In the spirit of capturing the attention of as many racing fans as possible, Gravel has a plethora of gameplay options for you to fine tune your experience that few games can match in terms of quantity. lots of ways to make various gameplay aspects easier or harder are here, and if you tweak those racing options enough, in addition to being able to manipulate your rear and front suspension, you can really make your Gravel the experience seems very different from mine. This degree of freedom might make the game feel like it’s missing an opportunity to maintain an identity for others, but either way, these options are very well integrated into the gameplay by pairing the progression system with it. If you make the race more difficult by denying the assist options, you may get a higher score at the end of the race. So during Gravel is still great fun on default or easier settings, as you progress you’ll be tempted to test yourself to get a higher score and progress faster.
“The racing feels good, the different styles of tracks and vehicles all offer a good variety of gameplay without becoming a directionless mess, and the presentation, while perhaps a little cheesy, is cohesive and doesn’t get too clunky. seriously. That’s what a good arcade racing game should be.”
Not only does this add much-appreciated replay value to the game, but it also adds more depth, and that’s part of what takes Gravel from the realm of average game to above average game. One gameplay element that I had mixed feelings about, however, is the rewind feature that allows you to retry an instance from the last few seconds. It made me feel like the skills I learned mattered less, because I can just try again for a moment every time I get wrecked and never really pay for my mistakes. This, along with near-instantaneous resetting of your vehicle on the track once you stray too far from it, provides a degree of grip that some players might not prefer.
Pursue the feeling of something for everyone; Gravel has a nice variety of tracks that sound and play differently enough that almost everyone would have a favorite, although I couldn’t help but think that if only one or two of these guys had focused on the whole game, maybe that would have been explored in more depth and given the game a bit more personality. Instead, you have several different types of tracks that are done well enough to feel good, but never amazing. What’s here is pretty well done, as wet dirt and mud are certainly different from sand and concrete. You will notice these differences the more you play and as you develop a better sense of how vehicles behave in different terrains, a natural urge to explore the ways you can modify vehicles will emerge over time. as you progress, and that pace couldn’t be more spot on.
gravel the graphics, like many of the game’s elements, are very good. The vehicles look pretty good, but it’s not Forza or Gran Turismo. These are certainly not the best assets of the genre, and it is noticeable. Whether or not that really matters is up to you, but I personally didn’t mind the average fidelity rating. There are also some nice effects present here, with water splashing on your screen, dust kicking up behind your vehicle depending on your surroundings, and some really nice time of day differences that certainly add a nice touch. to the tracks which are already very good. There are a few assets on the tracks like walls, rocks, and trees that are perhaps a little blurrier than players might expect in 2018, but you rarely notice them when driving and running. you focus on the race, which is gravel finest feature.
“Gravel may not take the top spot in your collection of racing games, but it certainly uses its strengths to go way beyond the finish line.”
Some vegetation pop-ins on the horizon of the trail as you race down the roads can be annoying, but it’s not huge. I have rarely encountered insects of this nature which have misled my concentration. The sound is also quite usable and never missed a beat for me. The shifting, the dirt under your tires, and the satisfying auditory feedback of nailing a nice long drift while maintaining your place in the race is spot on. All the sound effects were decent and I never felt like I would have preferred anything else to what was there. The musical selections gave me very 2004 rock radio vibes, and for some that might be fine, I recommend turning it off.
Gravel is ultimately an above average racing game. The things that really matter are the ones that are done best. The racing feels good, the different styles of tracks and vehicles all offer a good variety of gameplay without becoming a directionless mess, and the presentation, while perhaps a bit cheesy, is cohesive and doesn’t get too over the top. serious. This is what a good arcade racing game should be. The feeling of winning a race you lost just before is as exhilarating as any racing game could hope to give you Gravel, and your perseverance will be constantly rewarded. There aren’t many racing games that occupy this particular space in the genre these days and it’s worth remembering that the spirit of fun, challenge and freedom to play your way can all be so well married.
The somewhat poor and generic presentation elements are more than made up for by excellent gameplay and a near-perfect progression system that hooks you in early on and won’t let go. It’s not a perfect game, and it might very well fall under some racing fans’ radar, but to let this game pass completely would be a mistake. Gravel may not take the top spot in your racing game collection, but it certainly uses its strengths to go way beyond the finish line.
This game has been tested on PlayStation 4.
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